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120919s2012 nyua 001 0 eng d |
015 |
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|aGBB296627|2bnb
|
020 |
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|a9781430244165 (pbk.) :|cNT$1404
|
020 |
|
|a143024416X (pbk.)
|
035 |
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|a(OCoLC)ocn811730958
|
035 |
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|a(OCoLC)811730958
|
040 |
|
|aUKMGB|beng|cUKMGB|dOCLCO|dCDX|dBTCTA|dYDXCP|dBWX
|
050 |
4
|
|aQA76.8.I64|bI879 2012
|
082 |
04
|
|a794.81526|223
|
095 |
|
|aCL|bW|c00119257|d794.81526|eI91|pB|r1262|tDDC|y2012
|
100 |
1
|
|aItterheim, Steffen.
|
245 |
10
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|aLearn cocos2d 2 :|b[game development for iOS] /|cSteffen Itterheim, Andreas Löw.
|
260 |
|
|a[New York] :|bApress,|cc2012.
|
300 |
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|axxvi, 517 p. :|bill. ;|c24 cm.
|
500 |
|
|aSubtitle from cover.
|
500 |
|
|aIncludes index.
|
630 |
00
|
|aiOS (Electronic resource)
|
650 |
0
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|aiPhone (Smartphone)|xProgramming.
|
650 |
0
|
|aiPad (Computer)|xProgramming.
|
650 |
0
|
|aComputer games|xProgramming.
|
700 |
1
|
|aLöw, Andreas.
|