|aLearning iPad programming :|ba hands-on guide to building iPad apps /|cKirby Turner, Tom Harrington.
250
|a2nd ed.
260
|aUpper Saddle River, NJ :|bAddison-Wesley,|cc2013.
300
|axliii, 748 p. :|bcol. ill. ;|c23 cm.
500
|aIncludes index.
505
0
|aGetting started -- Your first app -- Getting started with Xcode -- Getting started with Interface Builder -- Getting started with Objective-C -- Getting started with Cocoa -- Provisioning your iPad -- App design -- Building PhotoWheel -- Creating a master-detail app -- Using table views -- Using collection and custom views -- Using touch gestures -- Adding photos -- Data persistence -- Storyboarding in Xcode -- View controllers and segues -- Building the main screen -- Creating a photo browser -- Supporting device rotation -- Printing with airprint -- Sharing with others -- Web services -- Syncing with iCloud -- Producing a slideshow with airplay -- Visual effects with core image -- Going universal -- The finishing touches -- Debugging -- Distributing your app -- The final wo rd -- Appendix -- Appendix A: Installing the developer tools.
Learning iPad Programming, Second Edition walks you through the process of building PhotoWheel, a complete photo management and sharing app that lever...